
[OUTDATED] mostly unpennable front and 6.3 second reload
Pros
Insane reload | 6.3 seconds reload
Insane pen | It's the L/55A1, best 0° pen APFSDS (that isn't lol pen)
Hull Aim
Breech armor | Can't be penned in the breech
Strong hull | Angle a bit though
Cons
Okay reverse speed | Comparing to Contender, Abrams, Merkava Mk4 and etc
Weak on the sides
Pennable in the hull with LOLPEN
Instakill in the ring (it's really small)
No APS
Sometimes i just keep pressing W and towards the enemy and i don't die.
The only ways I've died frontally is through the ring, which is a 50/50 chance.
Fun
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to rate this build.
underbreech is a weakspot i think
u could swap out the tkg for the l/55a1 for a bigger gunsteel to block that weakspot
better turrets out there for reload and defo better guns, but works nonetheless
I really like this setup, as i've been using it for a long time before i've seen others use it, but the only real problem is that its side armor sucks. any tier 6+ gun with alright pen can kill this "meta" tank sideways. Although, with the new update making guns like the L/55a1 have insane non-era apfsds, this will prob be the best t12 tank build for now.



T11-12 High Survivability MBT
As I was checking out the new parts, and I noticed that the Taranis has a ridiculously spaced out turret crew, along with a large plate that blocks a majority, if not all of the spall. This means that in a Contender 2M hull, even an LFP shot won’t usually kill your turret crew, this gives it unparalleled survivability in T11. Even your mantlet will be protected by your breech and your ammo usually wont get hit. Pros: Insane survivability, great frontal turret armor, 22.1 HP/t , lower profile compared to other turrets, -9.5 gun depression + suspension aim, Gen 2 thermals, 2-32x zoom, 2.5km fcs, has radar , high ammo capacity + all blowout , and autoloaded . Cons: Thin turret sides autocannons will pen , no autocannon secondary its not Yoyota after all , average reload 1.35 multi, 7.30 seconds with 120mm L/44 , below average hull traverse rate, and a really dim thermal for some reason. Note in practice, this build isn’t as consistent as I thought it would be, but there is still a good chance that you can survive a LFP shot if you have your turret straight forward + its still a good turret. Ideal suspension settings: Spring stiffness: 1.20x Spring Dampening: 2.00x Max Ride Height: +0.40 Max If you want more mobility, use Leclerc which would put you up to ~30 HP/t LFP and mantlet shots on Hull: Contender 2M Turret: Taranis Gun: 120mm L/44 Tested against 120mm L/44 LFP and mantlet shots on Hull: Contender 2M Turret: Black Night APS on Gun: 120mm L/44 Tested against 120mm L/44



M1A2 System Enhancement Package V3
A heavily armored 66 ton menace equipped with a useful APS and very strong turret armor to boot



Really good T12 MBT
I’ve been playing with this from the playtest and live game and it’s really survivable. You can use whichever gun you want but i recommend the 2a47m-1 for the reload. Anti era is meh right now so no use getting the M256.






[OUTDATED] T12 - Double kill generator & CTC ace
My experience To be honest, this might be my new favorite after the T-84-120 nerf. It has great armor, insane reload rate and APS. You can not be shot easily in the breech because of the TKG’s gun shield blocking the shots. It’s really height profile which is a downside. — Got a ace with this baby on CTC’s friendly match. — Fast reload Base reload = 7.63 Reload Multiplier = 0.6 Total reload = 7.63 0.6 = 4.578s



K-10 MBT
Surprisingly good armor, and mobility, with a 4~ second reload, and incredible spall.

