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philosofish

5+ builds

@philosofish#0 · Unknown · Joined Jul 15, 2026

hull
gun

It’s the M1 TTB. It’s alright.

Tank Destroyer Tier 11
no rating
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M1A2 SEPv3 (TTB)

A decent fictional larp build, assuming the TTB turret concept got transplanted to a modern SEPv3 hull. Uses the TKG gun because it resembles the TTB’s gun a lot more than the M256 and has similar APFSDS performance. A Tier 11 monster with a 2-round clip, roughly 3.785s reload for the second round, then a 15.14s reload for the clip itself. Good front armor and decent side hull armor; just don’t tempt fate and let people MG your turret.

MBT Tier 11
no rating
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Yuu-Noa/ARES Mk. 1

Pretty low-profile light tank, with a decent 6-round clip for the XM274 ARES gun, decent armor for a light tank, good speed, and multiple secondary weapons. Crew is lined up for a convenient one-shot, so if you get penned, no need to suffer crew loss and repair!

Light Tank Tier 10
no rating
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CATTB 2M (TKG)

Classic T12 kitbash, with CATTB hull, Contender 2M turret, and TKG gun steel, giving very good frontal protection. APS, autoloader, full Blowout ammo, tracking radar, LWS, hull-aim, high-magnification gun sight, excellent 120mm gun. Theoretically, it’s the best T12 sniping build. Theoretically. Do watch out for side protection, though; it is very lacking.

Tier 12
no rating
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T-84-TKG Yatagan II

A powerful T12 brawler build, with tough armor on frontal and side arcs, good APS coverage, and a low profile. The LFP weak spot is compensated by not having a bustle autoloader for decent survivability. TKG gun since it looks the best and maybe gun steel, but that’s probably getting removed soon . Only 18 rounds in the blowout turret bustle; use them wisel y.

MBT Tier 12
no rating