
Positives
-Good Firepower
-A Fast Reload (4.4 s)
-Good Armor (hull sides can protect you from a 190)
-Hull Aim
-Aps
-Decent Mobility
Negatives
-Low part of the LFP can be easly penned (highier parts are good tho)
-Mantlet (trolly but 80% of the shots will pen it there)
-No Turret blowout’s
Can replace the L11A5 with the L/44
Fun
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only issue is the weakspots, everyone in t11 knows those by heart, otherwise fire
Would be better if everyone and their mother didnt know their weakspots
Just use the ZTZ99 turret, it's better in every way.
coud you explain how is it better?
Your armor is about a hundred times more consistent, your reload multiplier is better, your APS is just as good, and your turret's smaller
ZTZ has the same paper mantlet and a much larger ammo rack, and the reload is actually worse because Black Night has ready rack
This build is pretty good at everything which makes it versatile and fit for most play styles. Although one nit pick I have is that Chally 2 ATDU turret would probably be better for this build because of its strong turret side armor. I know there is the problem of the commonly known weakspots, but I don't find them to be much of a problem.
cant sit behind hills or try to ambush from around corners
whats stops it from it?



T11-12 High Survivability MBT
As I was checking out the new parts, and I noticed that the Taranis has a ridiculously spaced out turret crew, along with a large plate that blocks a majority, if not all of the spall. This means that in a Contender 2M hull, even an LFP shot won’t usually kill your turret crew, this gives it unparalleled survivability in T11. Even your mantlet will be protected by your breech and your ammo usually wont get hit. Pros: Insane survivability, great frontal turret armor, 22.1 HP/t , lower profile compared to other turrets, -9.5 gun depression + suspension aim, Gen 2 thermals, 2-32x zoom, 2.5km fcs, has radar , high ammo capacity + all blowout , and autoloaded . Cons: Thin turret sides autocannons will pen , no autocannon secondary its not Yoyota after all , average reload 1.35 multi, 7.30 seconds with 120mm L/44 , below average hull traverse rate, and a really dim thermal for some reason. Note in practice, this build isn’t as consistent as I thought it would be, but there is still a good chance that you can survive a LFP shot if you have your turret straight forward + its still a good turret. Ideal suspension settings: Spring stiffness: 1.20x Spring Dampening: 2.00x Max Ride Height: +0.40 Max If you want more mobility, use Leclerc which would put you up to ~30 HP/t LFP and mantlet shots on Hull: Contender 2M Turret: Taranis Gun: 120mm L/44 Tested against 120mm L/44 LFP and mantlet shots on Hull: Contender 2M Turret: Black Night APS on Gun: 120mm L/44 Tested against 120mm L/44



Black Night on steroids
challenger 2 ATDU hull makes this black night almost unkillable i know everyone already knows this but for those who dont, feel free to use it



T11 What the actual fu-
Weakspot is between the Mantlet and Periscope turret ring using HEAT rounds above 500mm; APFSDS will NOT work well trying to pen this thing. Thank me later and good luck, you’ll need it 😭. This thing might rival Contender 2M build of this version.



T11 tank getter
use this to get the kill requirments for yoyo mk3 fenri



Well rounded tier 11 mbt
Good rounds but struggle against space armor you get proxy rounds and good Overpressure Really good for tanking shot On large map you can use the radar



t11 mbt "ZTZ-721K"
great frontal armor with 1 or 2 major weakspots not good side armor has aps use identification panels to cover the mantle

