Detailed Statistics for Black Night
The Black Night is a 11 turret in Cursed Tank Simulator.
- Reload Multiplier
- The reload multiplier is 1.34x.
- Turret Armor
- The turret armor thickness is 750mm front, 260mm side, and 26mm rear.
- Turret Traverse
- The turret traverse speed is 40 degrees per second.
- Crew
- It has a crew of 0 driver(s), 1 gunner(s), 1 commander(s), and 1 loader(s).
In-Game Description
Summary
United KingdomCrew & Capacity
Turret
Component
12.7mm M2 Browning Roof MG
Related Parts

Black Night
Same Vehicle
Black Night

Challenger 2
Upgrade/Downgrade
An upgraded version of another part (e.g., M1A2 hull is an upgrade of M1A1 hull)

120mm L11A5
Same Vehicle
Parts from the same vehicle (e.g., M1A1 turret and M1A1 hull)

Challenger 2 ATDU
Upgrade/Downgrade
An upgraded version of another part (e.g., M1A2 hull is an upgrade of M1A1 hull)
i hate doing 3d stuff :(
- doggolism
i hate doing 3d stuff :(
- doggolism
- Charges
- 2
- HP
- 50
- ⟷ Protection sector
- -15, 195 (°)
- ↕ Protection sector
- -15, 55 (°)
- Protection radius
- 50 m
- Min projectile velocity
- 0 m/s
- Max projectile velocity
- 1,700 m/s
- Degradation factor
- 1
- Can detect airburst projectiles
- Yes
- Reaction time
- 0.05 s
i hate doing 3d stuff :(
- doggolism
- Charges
- 2
- HP
- 50
- ⟷ Protection sector
- -195, 15 (°)
- ↕ Protection sector
- -15, 55 (°)
- Protection radius
- 50 m
- Min projectile velocity
- 0 m/s
- Max projectile velocity
- 1,700 m/s
- Degradation factor
- 1
- Can detect airburst projectiles
- Yes
- Reaction time
- 0.05 s
Interactive weak spot map. Tap or click a colored area on the image or use the numbered zone buttons to show armor, angle, ammo rack, and notes. On wide screens, zone details appear in a panel at the top right of the map. Use the mouse wheel to zoom, and drag with the left mouse button, Alt-drag, or middle mouse button to pan the image. Press Escape to clear the selection.
Select a gun to calculate how many of its shells fit into each rack based on the gun's ammo volume.
Ready Rack is direct loader access.
1st to load during replenishment.
This rack will explode when HP hits 0.
40% faster reload while drawing from this rack.
Shells here are Ready for immediate use.
Turret Basket is the rotating floor under the gun.
2nd to load during replenishment.
This rack will explode when HP hits 0.
40% faster reload while drawing from this rack.
Turret Rear is the lower section of the turret rear.
3rd to load during replenishment.
This rack will explode when HP hits 0.
40% faster reload while drawing from this rack.
challenger 2 with iron fist