CTSFD

Shell Types

Work in progress

This wiki is still being written. Pages are incomplete, numbers may change, and some mechanics are not covered yet.

Every gun fires one of a handful of shell families, and each defeats armour a different way. Knowing which round to load, and when, is the first real gunnery skill.

Kinetic and chemical

Every shell belongs to one of two camps, and almost every rule on this wiki branches on which one it is. Kinetic rounds carry their penetration as a number that decays over distance. Chemical rounds create their effect on contact, so distance does not weaken them, but air gaps do.

KineticChemical
MembersAP, APHE, APDS, APFSDSHEAT, ATGM, HE, HESH
Loses penetration toDistance flownAir gaps between contacts
Armour table usedKinetic multipliersChemical multipliers
Speed affects damageYesNo
Stopped early by APSNo, penetration is cut insteadYes, detonates at intercept

The families

RoundCampWhat it is
APKineticSolid shot, no filler
APHEKineticAP with a time fused explosive filler that detonates inside
APDSKineticSub calibre dart in a sabot that falls away after firing
APFSDSKineticLong fin stabilised dart, rated at two penetration values
HEATChemicalShaped charge that fires a jet on contact
ATGMChemicalGuided missile, often with a tandem warhead
HEChemicalThin shell packed with explosive
HESHChemicalExplosive that squashes onto the plate then detonates

Per family constants

The same handful of constants show up across the penetration, ricochet, spall and damage rules. Collected in one place:

FamilyOvermatch divisorPen floorSpall coefficientDamage divisor
AP3C / 30.245
APHE3C / 30.245
APDS600.216
APFSDS600.186
HEAT7no decay0.105
ATGM7no decay0.105
HEn/ano decayfull sphere5
HESHn/ano decayfull sphere5
C is calibre in mm. The overmatch divisor decides how thin a plate has to be before the round ignores angle entirely, and the spall coefficient sets the fragment cone width.

Note

Sabot rounds get the better overmatch divisor and the narrower spall cone, but the larger damage divisor, so they punch through more and do less on the way past. Each of these is explained on its own page.

Why APFSDS has two penetration values

APFSDS is the only family rated at both a straight penetration and a separate value at 60 degrees. The ratio between them feeds the refraction index, which is what lets a good dart shorten its path through sloped armour instead of lengthening it.

Note

The other kinetic families derive their index from their ricochet angle instead. Both cases are covered on the penetration page.

See also